Interestingly, predicting correctly gives you extra points or ‘tricks.’ So, if many games are being played, a good prediction strategy is needed.Īfter bidding, the round starts with the player to the left of the dealer playing a card from their hand. We played a variation where each player is given 7 cards and then the players take it in turn to predict how many rounds they will win. The idea for this project started when I was introduced to the game, Oh Hell, by one of the contributors to the project. The main author of the project and the blog-post is Albert Nyarko-Agyei. Special credits to Henry Charlesworth for providing valuable insights. The rules and an online version of the game can be found here. This post is the corresponding write-up for a WDSS project in which Albert Nyarko-Agyei, Alexandru Pascru and Ron Cvek applied reinforcement learning to better understand the mechanics of a British card game- Oh Hell.
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